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The community game development process has become popularly used with online communities (especially those which target smaller audiences), as the cost of creating a game is much lower than for a commercial project. Using online forums, social networks and podcasts, the game developer can share the game's design with a wider audience and get feedback on the game design and the game's mechanics. While the game may be built by a single person, the development process is usually more collaborative, with the developer making use of feedback to adapt the game design and build a better game. This method is often used to bring new, creative ideas to life, and to create a game which is more in line with the player's interests and preferences.
The concept of achievements in video games was pioneered by Atari, which included achievement badges as a part of the game's packaging, and awards at the 1989 Consumer Electronics Show. In the game Monkey Island, the player was given awards for each character they rescued. In the game Space Quest, the player was rewarded for rescuing a certain number of ships. In the game The Legend of Zelda, the player is awarded with items for completing optional tasks. In the game Super Mario Bros. 827ec27edc